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==Code== | ==Code== | ||
<pre> | <pre> | ||
name: Ravager's Mark | |||
automation: | |||
- type: counter | |||
counter: Ravagers Mark Poison | |||
amount: "0" | |||
allowOverflow: false | |||
errorBehaviour: warn | |||
- type: variable | |||
name: poisoncc | |||
value: lastCounterRemaining | |||
- type: variable | |||
name: powerpoison | |||
value: "{choice}" | |||
onError: "0" | |||
- type: condition | |||
condition: caster.levels.total_level < 11 | |||
onTrue: | |||
- type: variable | |||
name: weapbonus | |||
value: "1" | |||
onFalse: | |||
- type: condition | |||
condition: caster.levels.total_level < 16 | |||
onTrue: | |||
- type: variable | |||
name: weapbonus | |||
value: "2" | |||
onFalse: | |||
- type: variable | |||
name: weapbonus | |||
value: "3" | |||
errorBehaviour: "false" | |||
errorBehaviour: "false" | |||
- type: condition | |||
condition: poisoncc == 1 | |||
onTrue: | |||
- type: condition | |||
condition: powerpoison == 0 | |||
onTrue: | |||
- type: target | |||
target: all | |||
effects: | |||
- type: attack | |||
hit: | |||
- type: damage | |||
damage: 1d8[magical bludgeoning] + 1d6[poison] + {dexterityMod} + {weapbonus} | |||
overheal: false | |||
- type: save | |||
stat: con | |||
fail: | |||
- type: ieffect2 | |||
name: Poisoned | |||
duration: "1" | |||
effects: | |||
attack_advantage: "-1" | |||
check_dis: | |||
- all | |||
attacks: [] | |||
buttons: [] | |||
end: false | |||
conc: false | |||
desc: Poisoned | |||
stacking: false | |||
save_as: null | |||
parent: null | |||
success: [] | |||
dc: "13" | |||
miss: [] | |||
attackBonus: proficiencyBonus + dexterityMod + weapbonus + 2 | |||
onFalse: | |||
- type: target | |||
target: all | |||
effects: | |||
- type: attack | |||
hit: | |||
- type: damage | |||
damage: 1d8[magical bludgeoning] + 1d12[virulent strain] + {dexterityMod} + {weapbonus} | |||
overheal: false | |||
- type: variable | |||
name: dccalc | |||
value: proficiencyBonus + constitutionMod + 8 | |||
- type: condition | |||
condition: "{dccalc} <= 13" | |||
onTrue: | |||
- type: save | |||
stat: con | |||
fail: | |||
- type: ieffect2 | |||
name: Poisoned | |||
duration: "1" | |||
effects: | |||
attack_advantage: "-1" | |||
check_dis: | |||
- all | |||
attacks: [] | |||
buttons: [] | |||
end: true | |||
conc: false | |||
desc: Poisoned | |||
stacking: false | |||
save_as: null | |||
parent: null | |||
success: [] | |||
dc: "13" | |||
onFalse: | |||
- type: save | |||
stat: con | |||
fail: | |||
- type: ieffect2 | |||
name: Poisoned | |||
duration: "1" | |||
effects: | |||
attack_advantage: "-1" | |||
check_dis: | |||
- all | |||
attacks: [] | |||
buttons: [] | |||
end: true | |||
conc: false | |||
desc: null | |||
stacking: false | |||
save_as: null | |||
parent: null | |||
success: [] | |||
dc: "{dccalc}" | |||
errorBehaviour: "false" | |||
miss: [] | |||
attackBonus: proficiencyBonus + dexterityMod + weapbonus + 2 | |||
- type: counter | |||
counter: Ravagers Mark Poison | |||
amount: "1" | |||
allowOverflow: false | |||
errorBehaviour: warn | |||
errorBehaviour: "false" | |||
onFalse: | |||
- type: target | |||
target: all | |||
effects: | |||
- type: attack | |||
hit: | |||
- type: damage | |||
damage: 1d8[magical bludgeoning] + {dexterityMod} + {weapbonus} | |||
overheal: false | |||
miss: [] | |||
attackBonus: proficiencyBonus + dexterityMod + weapbonus | |||
errorBehaviour: "false" | |||
- type: text | |||
text: >- | |||
Range 40/120, measures distance from previous target. | |||
1d8 magical bludgeoning + 1d6 poison. DC 13 Con save or be Poisoned | |||
Use reservoir, 1d12 poison instead. DC 13 or (8 + Proficiency + Con mod), whichever is higher | |||
Bonus action to refill reservoir. Until refilled, no poison damage or poisoned condition. | |||
title: Effect | |||
_v: 2 | |||
proper: true | |||
verb: hurls their | |||
thumb: https://media.discordapp.net/attachments/1071973561419440151/1094734143142768740/image.png | |||
</pre> | </pre> |
Revision as of 13:17, 12 May 2023
Very Rare, Requires Attunement by ???
Description
Code
name: Ravager's Mark automation: - type: counter counter: Ravagers Mark Poison amount: "0" allowOverflow: false errorBehaviour: warn - type: variable name: poisoncc value: lastCounterRemaining - type: variable name: powerpoison value: "{choice}" onError: "0" - type: condition condition: caster.levels.total_level < 11 onTrue: - type: variable name: weapbonus value: "1" onFalse: - type: condition condition: caster.levels.total_level < 16 onTrue: - type: variable name: weapbonus value: "2" onFalse: - type: variable name: weapbonus value: "3" errorBehaviour: "false" errorBehaviour: "false" - type: condition condition: poisoncc == 1 onTrue: - type: condition condition: powerpoison == 0 onTrue: - type: target target: all effects: - type: attack hit: - type: damage damage: 1d8[magical bludgeoning] + 1d6[poison] + {dexterityMod} + {weapbonus} overheal: false - type: save stat: con fail: - type: ieffect2 name: Poisoned duration: "1" effects: attack_advantage: "-1" check_dis: - all attacks: [] buttons: [] end: false conc: false desc: Poisoned stacking: false save_as: null parent: null success: [] dc: "13" miss: [] attackBonus: proficiencyBonus + dexterityMod + weapbonus + 2 onFalse: - type: target target: all effects: - type: attack hit: - type: damage damage: 1d8[magical bludgeoning] + 1d12[virulent strain] + {dexterityMod} + {weapbonus} overheal: false - type: variable name: dccalc value: proficiencyBonus + constitutionMod + 8 - type: condition condition: "{dccalc} <= 13" onTrue: - type: save stat: con fail: - type: ieffect2 name: Poisoned duration: "1" effects: attack_advantage: "-1" check_dis: - all attacks: [] buttons: [] end: true conc: false desc: Poisoned stacking: false save_as: null parent: null success: [] dc: "13" onFalse: - type: save stat: con fail: - type: ieffect2 name: Poisoned duration: "1" effects: attack_advantage: "-1" check_dis: - all attacks: [] buttons: [] end: true conc: false desc: null stacking: false save_as: null parent: null success: [] dc: "{dccalc}" errorBehaviour: "false" miss: [] attackBonus: proficiencyBonus + dexterityMod + weapbonus + 2 - type: counter counter: Ravagers Mark Poison amount: "1" allowOverflow: false errorBehaviour: warn errorBehaviour: "false" onFalse: - type: target target: all effects: - type: attack hit: - type: damage damage: 1d8[magical bludgeoning] + {dexterityMod} + {weapbonus} overheal: false miss: [] attackBonus: proficiencyBonus + dexterityMod + weapbonus errorBehaviour: "false" - type: text text: >- Range 40/120, measures distance from previous target. 1d8 magical bludgeoning + 1d6 poison. DC 13 Con save or be Poisoned Use reservoir, 1d12 poison instead. DC 13 or (8 + Proficiency + Con mod), whichever is higher Bonus action to refill reservoir. Until refilled, no poison damage or poisoned condition. title: Effect _v: 2 proper: true verb: hurls their thumb: https://media.discordapp.net/attachments/1071973561419440151/1094734143142768740/image.png