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[[Category:Homebrew Items]][[Category:Custom Items]] | [[Category:Homebrew Items]][[Category:Custom Items]][[Category:orinulfhjart Items]] | ||
====Very Rare, Requires Attunement | ====Very Rare, Requires Attunement==== | ||
[[File:StaffElementalChaos.jpg]] | [[File:StaffElementalChaos.jpg]] | ||
Latest revision as of 17:33, 24 March 2024
Very Rare, Requires Attunement
Description
Code
!alias sElementalChaos <drac2> #Staff of Elemental Chaos, a homebrew item for Soul Co #created by Drakur Redragon#6416 #variables ch=character() cc="Staff of Elemental Chaos" a = &ARGS& spell=a[0].lower() lvl=a[1] elemspec = a[2].lower() cast_args="""&*&""" syntax="Ball, Bolt, Cone, or Chain. Always include level. `!sElements ball 3`." elemroll = roll('1d5') ch.create_cc_nx(cc, 0, ch.levels.total_level, "long", "number", None, None, cc, "Staff of Elemental Chaos Charges") if elemspec == "fire" or elemspec == "acid" or elemspec == "cold" or elemspec == "lightning" or elemspec == "thunder": element = elemspec elemchosen = "True" else: if elemroll == 1: element = "acid" if elemroll == 2: element = "cold" if elemroll == 3: element = "fire" if elemroll == 4: element = "lightning" if elemroll == 5: element = "thunder" elemchosen = "False" if elemchosen == "True": charge = int(lvl) + 1 if element == "acid": ea = "eaa" if element == "cold": ea = "eac" if element == "fire" : ea = "eaf" if element == "lightning": ea = "eal" if element == "thunder": ea = "eat" else: charge = int(lvl) ea = "" if spell == "ball": if ch.get_cc(cc) < 3: return f'embed -title "Staff of Elemental Chaos" -f "No Resources|Not enough charges! **Charges:** {ch.cc_str(cc)}"' else: ch.mod_cc(cc, -int(charge)) return f'cast "fireball" -l {lvl} -dtype {element} {ea} {cast_args} -i -phrase "Using the Staff of Elemental Chaos **Charges:** {ch.cc_str(cc)}"' if spell == "bolt": if ch.get_cc(cc) < 3: return f'embed -title "Staff of Elemental Chaos" -f "No Resources|Not enough charges! **Charges:** {ch.cc_str(cc)}"' else: ch.mod_cc(cc, -int(charge)) return f'cast "lightning bolt" -l {lvl} -dtype {element} {ea} {cast_args} -i -phrase "Using the Staff of Elemental Chaos **Charges:** {ch.cc_str(cc)}"' if spell == "cone": if ch.get_cc(cc) < 5: return f'embed -title "Staff of Elemental Chaos" -f "No Resources|Not enough charges! **Charges:** {ch.cc_str(cc)}"' else: ch.mod_cc(cc, -int(charge)) return f'cast "cone of cold" -l {lvl} -dtype {element} {ea} {cast_args} -i -phrase "Using the Staff of Elemental Chaos **Charges:** {ch.cc_str(cc)}"' if spell == "chain": if ch.get_cc(cc) < 6: return f'embed -title "Staff of Elemental Chaos" -f "No Resources|Not enough charges! **Charges:** {ch.cc_str(cc)}"' else: ch.mod_cc(cc, -int(charge)) return f'cast "chain lightning" -l {lvl} -dtype {element} {ea} {cast_args} -i -phrase "Using the Staff of Elemental Chaos **Charges:** {ch.cc_str(cc)}"' else: return f'embed -title "Staff of Elemental Chaos" -f **Use:** {syntax}. **Charges:** {ch.cc_str(cc)}' </drac2>