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[[Category:Homebrew Items]][[Category:Custom Items]] | [[Category:Homebrew Items]][[Category:Custom Items]][[Category: FoxEnigmas Items]] | ||
====Very Rare, Requires Attunement==== | ====Very Rare, Requires Attunement==== | ||
[[File:mythmaker.jpg]] | [[File:mythmaker.jpg]] |
Latest revision as of 17:47, 24 April 2024
Very Rare, Requires Attunement
Description
Granted for services to Vanalir and her Mistress, this magical rapier turns enemies into myths and spreading the legend of Azrael. Functioning as a +3 weapon, it also deals an additional 1d6 force damage and allows the wielder to the Vicious Mockery cantrip. When this weapon reduces an enemy to 0 hp, the enemy must make a charisma save. On a fail, the legend grows, and Azrael increases his Charisma score and the maximum for that score by +1 to a maximum of +3. If this weapon is not used to kill an enemy at least once a week, the charisma bonus fades as the legend does. If Azrael is reduced to 0 hit points, the bonus fades immediately, as you cannot kill a legend.
Code
name: Mythmaker automation: - type: target target: all effects: - type: attack hit: - type: damage damage: 1d8 + {dexterityMod} + 3[slashing] + 1d6 [force] overheal: false miss: [] attackBonus: dexterityMod + proficiencyBonus + 3 - type: target target: all effects: - type: condition condition: target.hp < 0 onTrue: - type: save stat: cha fail: - type: text text: The successful slaying of the target increases Azrael's Charisma score and max by 1 to a maximum of +3. Resets the time counter. title: The Legend Grows success: [] dc: 8 + proficiencyBonus + charismaMod + 1 onFalse: [] errorBehaviour: "false" - type: text text: Granted for services to Vanalir and her Mistress, this magical rapier turns enemies into myths and spreading the legend of Azrael. Functioning as a +3 weapon, it also deals an additional 1d6 force damage and allows the wielder to the Vicious Mockery cantrip. When this weapon reduces an enemy to 0 hp, the enemy must make a charisma save. On a fail, the legend grows, and Azrael increases his Charisma score and the maximum for that score by +1 to a maximum of +3. If this weapon is not used to kill an enemy at least once a week, the charisma bonus fades as the legend does. If Azrael is reduced to 0 hit points, the bonus fades immediately, as you cannot kill a legend. title: Effect _v: 2 thumb: https://images-ext-1.discordapp.net/external/Bgvfxrv8OLAra-aT518H1fmCwc8hDiyaSw_E39iiW94/https/i.pinimg.com/564x/71/61/03/7161036231a1b9a675539133a4cb3dd2.jpg