Fynox Sight: Difference between revisions

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(Created page with "Category:Homebrew ItemsCategory:Custom Items ====Very Rare, Requires Attunement by Jekt==== File:fynoxsight.jpg ==Description== Granted for services to Vanalir and her Mistress, this tattoo has strange properties. A faint glow originates from the wielder's eyes, granting them blindsight within 10 ft. It also makes them and their allies within 30 ft immune to the surprised condition. Once per short rest, as a bonus action, the wielder can cause their eyes t...")
 
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[[Category:Homebrew Items]][[Category:Custom Items]]
[[Category:Homebrew Items]][[Category:Custom Items]][[Category: Goddo.doggos Items]]
====Very Rare, Requires Attunement by Jekt====
====Very Rare, Requires Attunement====
[[File:fynoxsight.jpg]]
[[File:fynoxsight.jpg]]
==Description==
==Description==
Granted for services to Vanalir and her Mistress, this tattoo has strange properties.  A faint glow originates from the wielder's eyes, granting them blindsight within 10 ft.  It also makes them and their allies within 30 ft immune to the surprised condition.
Granted for services to Vanalir and her Mistress, this tattoo has strange properties.  A faint glow originates from the wielder's eyes, granting them blindsight within 10 ft.  It also makes them and their allies within 30 ft immune to the surprised condition.

Latest revision as of 17:47, 24 April 2024

Very Rare, Requires Attunement

Fynoxsight.jpg

Description

Granted for services to Vanalir and her Mistress, this tattoo has strange properties. A faint glow originates from the wielder's eyes, granting them blindsight within 10 ft. It also makes them and their allies within 30 ft immune to the surprised condition.

Once per short rest, as a bonus action, the wielder can cause their eyes to glow brightly. They gain Blindsight out to 30 ft and advantage on all attack rolls they make until the end of their turn. Every attack that lands deals an additional {proficiencyBonus} damage. The struck creature must make a Constitution saving throw vs a DC of 8 + Strength Modifier + Proficiency Bonus or be wreathed in flame until the start of the wielder's turn. While these flames are harmless, they cause the target to glow, granting advantage on any attack roll against the creature. That creature cannot benefit from the Invisible condition either.

Code

!cc create "Burning Sight" -title "Burning Sight" -desc "Once per short rest, as a bonus action, the wielder can cause their eyes to glow brightly.  They gain Blindsight out to 30 ft and advantage on all attack rolls they make until the end of their turn.  Every attack that lands deals an additional {proficiencyBonus} damage.  The struck creature must make a Constitution saving throw vs a DC of 8 + Strength Modifier + Proficiency Bonus or be wreathed in flame until the start of the wielder's turn.  While these flames are harmless, they cause the target to glow, granting advantage on any attack roll against the creature.  That creature cannot benefit from the Invisible condition either." -min 0 -max 1 -type bubble -reset short

AND

!attack import _v: 2
name: Fynox Sight
automation:
  - type: counter
    counter: Burning Sight
    amount: "1"
  - type: target
    target: self
    effects:
      - type: ieffect2
        name: Burning Sight
        duration: "1"
        effects:
          attack_advantage: "1"
          damage_bonus: "{proficiencyBonus} [fire]"
        attacks:
          - attack:
              _v: 2
              name: Burning Sight Glow
              automation:
                - type: target
                  target: all
                  effects:
                    - type: save
                      stat: con
                      fail:
                        - type: ieffect2
                          name: Glowing
                          duration: "1"
                          desc: Advantage on attacks against this creature
                          tick_on_caster: true
                        - type: text
                          text: The struck creature must make a Constitution saving throw vs a DC of 8 +
                            Strength Modifier + Proficiency Bonus or be wreathed
                            in flame until the start of the wielder's
                            turn.  While these flames are harmless, they cause
                            the target to glow, granting advantage on any attack
                            roll against the creature.  That creature cannot
                            benefit from the Invisible condition either.
                      success: []
                      dc: 8 + strengthMod + proficiencyBonus
                    - type: text
                      text: ""
        end: true
  - type: text
    text: >-
      Granted for services to Vanalir and her Mistress, this tattoo has strange
      properties.  A faint glow originates from the wielder's eyes, granting
      them blindsight within 10 ft.  It also makes them and their allies within
      30 ft immune to the surprised condition.


      Once per short rest, as a bonus action, the wielder can cause their eyes to glow brightly.  They gain Blindsight out to 30 ft and advantage on all attack rolls they make until the end of their turn.  Every attack that lands deals an additional {proficiencyBonus} damage.  The struck creature must make a Constitution saving throw vs a DC of 8 + Strength Modifier + Proficiency Bonus or be wreathed in flame until the start of the wielder's turn.  While these flames are harmless, they cause the target to glow, granting advantage on any attack roll against the creature.  That creature cannot benefit from the Invisible condition either.
    title: Fynox Sight
verb: activates their
proper: true
thumb: https://images.mysoulco.com/albums/Items/fynoxsight.jpg
activation_type: 3