Brutal Tenderizers: Difference between revisions

From Soul Co, Your Home for inclusive DnD
No edit summary
 
Line 1: Line 1:
[[Category:Homebrew Items]][[Category:Custom Items]]
[[Category:Homebrew Items]][[Category:Custom Items]][[Category:Jedsam10s Items]]
====Very Rare, Requires Attunement====
====Very Rare, Requires Attunement====
[[File:BrutalTenderizers.jpg]]
[[File:BrutalTenderizers.jpg]]

Latest revision as of 17:50, 24 April 2024

Very Rare, Requires Attunement

BrutalTenderizers.jpg

Description

Granted for service to Faeyis and her Mistress, these knuckles function as unarmed attacks for everything that requires an unarmed strike with +2 on attack and damage rolls, and all damage it does is considered magical bludgeoning.

Eldritch Maul. As a bonus action, you can empower the knuckles for 1 minute. For the duration, each of your melee attacks with a weapon or an unarmed strike can reach a target up to 15 feet away from you, as inky tendrils launch toward the target. In addition, your melee attacks deal an extra 1d6 force damage on a hit. Unlike the claw tattoo, this ability does not have a limit.

If you are using Giant's Might, it can be used on a number of attacks this round equal to your proficiency bonus, instead of once per turn.

If so desired, the knuckles can resonate with near lethal amounts of psychic energy. This can strike the target for an additional 2d6 psychic damage, but it also damages the wielder for the same amount. This damage cannot be reduced in any way.

Code

_v: 2
name: Brutal Tenderizers
automation:
  - type: variable
    name: dam
    value: "{{int(choice)}}"
    onError: "1"
  - type: target
    target: all
    effects:
      - type: attack
        hit:
          - type: damage
            damage: 1d8 + {strengthMod} + 2 [magical bludgeoning]
          - type: condition
            condition: dam == 2
            onTrue:
              - type: damage
                damage: 2d6[magical psychic]
              - type: text
                text: The psychic energy lashes both Stig and his target!
            onFalse: []
            errorBehaviour: "false"
          - type: variable
            name: gotHit
            value: "1"
        miss: []
        attackBonus: strengthMod + proficiencyBonus + 2
  - type: condition
    condition: gotHit ==1
    onTrue:
      - type: condition
        condition: dam == 2
        onTrue:
          - type: target
            target: self
            effects:
              - type: damage
                damage: 2d6[magical psychic]
        onFalse: []
    onFalse: []
  - type: text
    text: >-
      Granted for service to Faeyis and her Mistress, these knuckles function as
      unarmed attacks for everything that requires an unarmed strike with +2 on
      attack and damage rolls, and all damage it does is considered magical
      bludgeoning.


      Eldritch Maul. As a bonus action, you can empower the knuckles for 1 minute. For the duration, each of your melee attacks with a weapon or an unarmed strike can reach a target up to 15 feet away from you, as inky tendrils launch toward the target. In addition, your melee attacks deal an extra 1d6 force damage on a hit.  Unlike the claw tattoo, this ability does not have a limit.


      If you are using Giant's Might, it can be used on a number of attacks this round equal to your proficiency bonus, instead of once per turn.


      If so desired, the knuckles can resonate with near lethal amounts of psychic energy.  This can strike the target for an additional 2d6 psychic damage, but it also damages the wielder for the same amount.  This damage cannot be reduced in any way.
proper: true
thumb: https://images-ext-2.discordapp.net/external/RntMwbwtAbu93s6L-2Ne4ADuHigUnyNraHKYpLpPYgM/https/i.pinimg.com/564x/e9/48/7a/e9487a757b1119a23e1c6dec41e5fe92.jpg
activation_type: 1



if you want to use the psychic damage portion, add -choice 2 to the attack.  So, !a brutal -choice 2 -t badguy