Very Rare, Requires Attunement by ???
Description
Code
name: Ravager's Mark automation: - type: counter counter: Ravagers Mark Poison amount: "0" allowOverflow: false errorBehaviour: warn - type: variable name: poisoncc value: lastCounterRemaining - type: variable name: powerpoison value: "{choice}" onError: "0" - type: condition condition: caster.levels.total_level < 11 onTrue: - type: variable name: weapbonus value: "1" onFalse: - type: condition condition: caster.levels.total_level < 16 onTrue: - type: variable name: weapbonus value: "2" onFalse: - type: variable name: weapbonus value: "3" errorBehaviour: "false" errorBehaviour: "false" - type: condition condition: poisoncc == 1 onTrue: - type: condition condition: powerpoison == 0 onTrue: - type: target target: all effects: - type: attack hit: - type: damage damage: 1d8[magical bludgeoning] + 1d6[poison] + {dexterityMod} + {weapbonus} overheal: false - type: save stat: con fail: - type: ieffect2 name: Poisoned duration: "1" effects: attack_advantage: "-1" check_dis: - all attacks: [] buttons: [] end: false conc: false desc: Poisoned stacking: false save_as: null parent: null success: [] dc: "13" miss: [] attackBonus: proficiencyBonus + dexterityMod + weapbonus + 2 onFalse: - type: target target: all effects: - type: attack hit: - type: damage damage: 1d8[magical bludgeoning] + 1d12[virulent strain] + {dexterityMod} + {weapbonus} overheal: false - type: variable name: dccalc value: proficiencyBonus + constitutionMod + 8 - type: condition condition: "{dccalc} <= 13" onTrue: - type: save stat: con fail: - type: ieffect2 name: Poisoned duration: "1" effects: attack_advantage: "-1" check_dis: - all attacks: [] buttons: [] end: true conc: false desc: Poisoned stacking: false save_as: null parent: null success: [] dc: "13" onFalse: - type: save stat: con fail: - type: ieffect2 name: Poisoned duration: "1" effects: attack_advantage: "-1" check_dis: - all attacks: [] buttons: [] end: true conc: false desc: null stacking: false save_as: null parent: null success: [] dc: "{dccalc}" errorBehaviour: "false" miss: [] attackBonus: proficiencyBonus + dexterityMod + weapbonus + 2 - type: counter counter: Ravagers Mark Poison amount: "1" allowOverflow: false errorBehaviour: warn errorBehaviour: "false" onFalse: - type: target target: all effects: - type: attack hit: - type: damage damage: 1d8[magical bludgeoning] + {dexterityMod} + {weapbonus} overheal: false miss: [] attackBonus: proficiencyBonus + dexterityMod + weapbonus errorBehaviour: "false" - type: text text: >- Range 40/120, measures distance from previous target. 1d8 magical bludgeoning + 1d6 poison. DC 13 Con save or be Poisoned Use reservoir, 1d12 poison instead. DC 13 or (8 + Proficiency + Con mod), whichever is higher Bonus action to refill reservoir. Until refilled, no poison damage or poisoned condition. title: Effect _v: 2 proper: true verb: hurls their thumb: https://media.discordapp.net/attachments/1071973561419440151/1094734143142768740/image.png