Dragonfire Gauntlets

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Revision as of 12:52, 24 March 2024 by Drakur (talk | contribs) (Created page with "Category:Homebrew ItemsCategory:Custom ItemsCategory:thehighgrounders items ====Very Rare==== File:DragonfireGauntlets.jpeg ==Description== Granted for services to Vanalir and her Mistress, these gauntlets represent the power of Dragonfire. They can be struck together as a bonus action to cause flames to leap from them, adding an additional 1d4 fire damage to all unarmed strikes for a minute. Should 3 strikes be landed in a single round, the wielder can...")
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Very Rare

DragonfireGauntlets.jpeg

Description

Granted for services to Vanalir and her Mistress, these gauntlets represent the power of Dragonfire. They can be struck together as a bonus action to cause flames to leap from them, adding an additional 1d4 fire damage to all unarmed strikes for a minute.

Should 3 strikes be landed in a single round, the wielder can use their reaction to enter a state called "Enter the Dragon". For the next minute, their unarmed attacks have a range of 15 feet. In addition, they can as a reaction to being damaged, they can retaliate up to 15 feet away with an attack that deals a number of d4s equal to their proficiency bonus in fire damage on a failed dexterity save with a DC of 8 + Prof Bonus + Wi Modifier. On a success, the target only takes half damage. The wielder's AC increases by 2 as well, and once per turn, they may forgo one of their normal attacks to strike with a range of 120/600 ft. This attack uses the damage of this weapon, but it cannot be used with any other monk abilities. Enter the Dragon can also be entered as a bonus action instead without needing to land the 3 strikes.

Code

name: Dragonfire Gauntlets
automation:
  - type: variable
    name: used
    value: "0"
  - type: variable
    name: monklevel
    value: MonkLevel
    onError: "0"
  - type: condition
    condition: strengthMod > dexterityMod
    onTrue:
      - type: variable
        name: weapmod
        value: strengthMod
    onFalse:
      - type: variable
        name: weapmod
        value: dexterityMod
    errorBehaviour: "false"
  - type: condition
    condition: level > 10
    onTrue:
      - type: condition
        condition: level > 15
        onTrue:
          - type: variable
            name: weapbonus
            value: "3"
        onFalse:
          - type: variable
            name: weapbonus
            value: "2"
        errorBehaviour: "false"
    onFalse:
      - type: variable
        name: weapbonus
        value: "1"
    errorBehaviour: "false"
  - type: condition
    condition: monklevel < 5
    onTrue:
      - type: variable
        name: weapdamage
        value: "4"
    onFalse:
      - type: condition
        condition: monklevel < 11
        onTrue:
          - type: variable
            name: weapdamage
            value: "6"
        onFalse:
          - type: condition
            condition: monklevel < 17
            onTrue:
              - type: variable
                name: weapdamage
                value: "8"
            onFalse:
              - type: variable
                name: weapdamage
                value: "10"
    errorBehaviour: "true"
  - type: condition
    condition: choice == "enter"
    onTrue:
      - type: target
        target: self
        effects:
          - type: ieffect2
            name: Enter the Dragon
            duration: "10"
            effects:
              ac_bonus: "2"
            attacks:
              - attack:
                  _v: 2
                  name: Retaliatory Strike
                  automation:
                    - type: target
                      target: all
                      effects:
                        - type: save
                          stat: dex
                          fail:
                            - type: damage
                              damage: "{proficiencyBonus}d4 [fire]"
                          success:
                            - type: damage
                              damage: "{proficiencyBonus}d4/2 [fire]"
                          dc: 8+wisdomMod+proficiencyBonus
                        - type: text
                          text: The wielder may strike out at anyone hitting them with an attack, deal a
                            number of d4s equal to their proficiency bonus of
                            fire damage to the attacker as a reaction if the
                            target fails a Dexterity Saving Throw with a DC of 8
                            + Proficiency Bonus + Wisdom Modifier.  On a
                            success, they take half damage instead
                  verb: responds with
                  activation_type: 4
      - type: text
        text: >-
          If 3 or more strikes land in a single round, the wielder may use their
          reaction to activate Enter the Dragon.  For one minute:


          All attacks have a range of 15 ft

          AC increases by 2. The wielder may strike out at anyone hitting them with an attack, deal a number of d4s equal to their proficiency bonus of fire damage to the attacker as a reaction.

          Once per round, the wielder may substitute a single ranged weapon attack for any unarmed attack, with a range of 120/600 ft.  This attack deals the normal damage at that range but cannot be used to activate monk abilities.


          Enter the dragon may also be triggered directly as a bonus action.
      - type: variable
        name: used
        value: "1"
    onFalse: []
  - type: condition
    condition: choice == "imbue"
    onTrue:
      - type: target
        target: self
        effects:
          - type: ieffect2
            name: Imbued Strikes
            duration: "10"
            desc: add 1d4 fire damage to your attacks using `dragonfire` snippet
          - type: text
            text: Striking these knuckles together as a bonus action causes flames to leap
              from them.  For 1 minute, the wielder adds 1d4 fire damage to
              their unarmed strikes with these gauntlets.
      - type: variable
        name: used
        value: "1"
    onFalse: []
  - type: condition
    condition: used == 0
    onTrue:
      - type: target
        target: all
        effects:
          - type: attack
            hit:
              - type: damage
                damage: 1d{weapdamage} + {weapbonus} + {weapmod} [bludgeoning]
            miss: []
            attackBonus: proficiencyBonus + weapbonus + weapmod
    onFalse: []
  - type: text
    text: >-
      Granted for services to Vanalir and her Mistress, these gauntlets
      represent the power of Dragonfire.  They can be struck together as a bonus
      action to cause flames to leap from them, adding an additional 1d4 fire
      damage to all unarmed strikes for a minute.


      Should 3 strikes be landed in a single round, the wielder can use their reaction to enter a state called "Enter the Dragon".  For the next minute, their unarmed attacks have a range of 15 feet.  In addition, they can as a reaction to being damaged, they can retaliate up to 15 feet away with an attack that deals a number of d4s equal to their proficiency bonus in fire damage on a failed dexterity save with a DC of 8 + Prof Bonus + Wi Modifier.  On a success, the target only takes half damage.  The wielder's AC increases by 2 as well, and once per turn, they may forgo one of their normal attacks to strike with a range of 120/600 ft.  This attack uses the damage of this weapon, but it cannot be used with any other monk abilities.  Enter the Dragon can also be entered as a bonus action instead without needing to land the 3 strikes.
_v: 2
proper: true
verb: assaults with their
thumb: https://images.mysoulco.com/albums/Items/Dragonfire_Gauntlets_Final.jpeg