Winter's Edge

From Soul Co, Your Home for inclusive DnD

Very Rare, Requires Attunement

Winter.jpg

Description

Granted for service to Vanalir and her mistress, the Winter's Edge was once said to be crafted from a red dragon's body that had been frozen by a group of white dragons. The sword quickly gained runes from the dragon's original form. It is said that this sword holds the soul of that dragon.

`-choice atk`: Winter's Edge does 2d6[magical slashing] damage plus {weapbonus}d6[magical fire] damage that scales as the connection between the wielder and sword grows. The weapon also Gets a Bonus to attack and damage based on the users level. On a successful hit, the target must make a DC 11 + {weapbonus} saving throw or be Frozen solid until Renegade's next turn (Stunned).

`-choice dragon`: Starting at 10th level, once per long rest, Renegade can further channel the spirit of the dragon. As an action, Renegade can exhale the burning soul of the red dragon, a snap freeze following shortly thereafter. It deals a number of {proficiencyBonus}d6 [fire] damage, followed by the cold snap dealing {proficiencyBonus}d6[cold] damage in a cone that {proficiencyBonus}x10ft. A creature must make a Dex save to avoid the fire and a Con save to avoid the effects of the cold, taking half damage on a successful save. If they fail the Con save, they must also make the Frozen DC check or be frozen solid until Renegade's next turn (Stunned).

Code

_v: 2
name: Winter's Edge
automation:
  - type: variable
    name: weapmod
    value: strengthMod
  - type: condition
    condition: level > 10
    onTrue:
      - type: condition
        condition: level > 15
        onTrue:
          - type: variable
            name: weapbonus
            value: "3"
        onFalse:
          - type: variable
            name: weapbonus
            value: "2"
    onFalse:
      - type: variable
        name: weapbonus
        value: "1"
  - type: condition
    condition: choice == ""
    onTrue:
      - type: text
        text: >-
          Granted for service to Vanalir and her mistress, the Winter's Edge was
          once said to be crafted from a red dragon's body that had been frozen
          by a group of white dragons. The sword quickly gained runes from the
          dragon's original form. It is said that this sword holds the soul of
          that dragon.


          `-choice atk`: Winter's Edge does 2d6[magical slashing] damage plus {weapbonus}d6[magical fire] damage that scales as the connection between the wielder and sword grows. The weapon also Gets a Bonus to attack and damage based on the users level. On a successful hit, the target must make a DC 11 + {weapbonus} saving throw or be Frozen solid until Renegade's next turn (Stunned).


          `-choice dragon`: Starting at 10th level, once per long rest, Renegade can further channel the spirit of the dragon.  As an action, Renegade can exhale the burning soul of the red dragon, a snap freeze following shortly thereafter.  It deals a number of {proficiencyBonus}d6 [fire] damage, followed by the cold snap dealing {proficiencyBonus}d6[cold] damage in a cone that {proficiencyBonus}x10ft.  A creature must make a Dex save to avoid the fire and a Con save to avoid the effects of the cold, taking half damage on a successful save. If they fail the Con save, they must also make the Frozen DC check or be frozen solid until Renegade's next turn (Stunned).
        title: The Winter's Edge
    onFalse: []
  - type: condition
    condition: choice == "atk"
    onTrue:
      - type: text
        text: >-
          Granted for service to Vanalir and her mistress, the Winter's Edge was
          once said to be crafted from a red dragon's body that had been frozen
          by a group of white dragons. The sword quickly gained runes from the
          dragon's original form. It is said that this sword holds the soul of
          that dragon.


          Winter's Edge does 2d6[magical slashing] damage plus {weapbonus}d6[magical fire] damage that scales as the connection between the wielder and sword grows. The weapon also Gets a Bonus to attack and damage based on the users level. On a successful hit, the target must make a DC 11 + {weapbonus} saving throw or be Frozen solid until Renegade's next turn (Stunned).
        title: The Winter's Edge
      - type: target
        target: all
        effects:
          - type: attack
            hit:
              - type: damage
                damage: 2d6[magical slashing] + {weapbonus}d6[magical fire]
              - type: save
                stat: con
                fail:
                  - type: ieffect2
                    name: Frozen (Stunned)
                    duration: "1"
                    desc: The Target is Frozen until Renegade's next turn
                    tick_on_caster: true
                success: []
                dc: 11 + weapbonus
            miss: []
            attackBonus: proficiencyBonus + weapmod + weapbonus
    onFalse: []
  - type: condition
    condition: choice == "dragon"
    onTrue:
      - type: text
        text: >-
          Granted for service to Vanalir and her mistress, the Winter's Edge was
          once said to be crafted from a red dragon's body that had been frozen
          by a group of white dragons. The sword quickly gained runes from the
          dragon's original form. It is said that this sword holds the soul of
          that dragon.


          Starting at 10th level, once per long rest, Renegade can further channel the spirit of the dragon. As an action, Renegade can exhale the burning soul of the red dragon, a snap freeze following shortly thereafter. It deals a number of {proficiencyBonus}d6 [fire] damage, followed by the cold snap dealing {proficiencyBonus}d6[cold] damage in a cone that {proficiencyBonus}x10ft. A creature must make a Dex save to avoid the fire and a Con save to avoid the effects of the cold, taking half damage on a successful save. If they fail the Con save, they must also make the Frozen DC check or be frozen solid until Renegade's next turn (Stunned).
        title: "The Winter's Edge: Dragon Spirit"
      - type: roll
        dice: "{proficiencyBonus}d6"
        name: dmg
      - type: target
        target: all
        effects:
          - type: save
            stat: dex
            fail:
              - type: damage
                damage: "{dmg}[fire]"
            success:
              - type: damage
                damage: "{dmg}/2[fire]"
            dc: 8 + charismaMod + proficiencyBonus + weapbonus
          - type: save
            stat: con
            fail:
              - type: damage
                damage: "{dmg}[cold]"
              - type: save
                stat: con
                fail:
                  - type: ieffect2
                    name: Frozen (Stunned)
                    duration: "1"
                    desc: The Target is Frozen until Renegade's next turn
                    tick_on_caster: true
                success: []
                dc: 11 + weapbonus
            success:
              - type: damage
                damage: "{dmg}/2[cold]"
            dc: 8 + charismaMod + proficiencyBonus + weapbonus
    onFalse: []
verb: Swings The
proper: true
thumb: https://cdn.discordapp.com/attachments/1179760163486445719/1180280647122685962/403d79bf-6733-4395-bebf-9ccb2fc55c98.webp?ex=657cd902&is=656a6402&hm=fad87b48defd5723f97cf7e267cde1f6da5a2cf82b51146dfced753f4fc15115&
activation_type: 1